Mark Darra (Mark Darrah) worked in BioWare For 23 years. In December 2020, he left the company and is now engaged in his own YouTube channel “Tips from the Old Developer”, where he shares wisdom with colleagues in industry. Together with professional recommendations, other bikes slip there – for example, about fate Jade Empire 2.
U Jade Empire 2 A curious story has developed: before her final cancellation, she managed to radically change twice. Darra talks about the game in his fresh video, and we give a brief retelling of the moments most interesting for ordinary gamers.
Jade Empire 2
The second part began to plan immediately after the first Jade Empire. It was assumed that the game would turn out to be a rather straightforward sequel. Several decades took place in the plot, but the entourage remained the same, without radical changes.
In the first Jade Empire There are three very different endings, but Darra He does not remember what they were going to do with them in the sequel. He only says that the developers were thinking of introducing new nations in the West.
In those days at BioWare There were as many as four different technological processes for home consoles and one more for Nintendo DS. Producer Jade Empire (Not Darra) I considered it necessary to combine processes – in this way valuable human resources were exempted.
The process of the franchise Jade Empire It was quite different from everyone else, but it was leaked from Mass Effect. And since Mass Effect Built on Unreal Engine, Jade Empire also transferred to this engine.
The sketches with which Darra accompanied his story about Jade Empire 2.
The sketches with which Darra accompanied his story about Jade Empire 2.
The sketches with which Darra accompanied his story about Jade Empire 2.
The sketches with which Darra accompanied his story about Jade Empire 2.
The sketches with which Darra accompanied his story about Jade Empire 2.
The sketches with which Darra accompanied his story about Jade Empire 2.
Jade Modern
Somewhere after the combination of technology https://nongamstop-casinos.uk/ BioWare decided to abandon the surroundings of medieval China in favor of modernity. Universe Jade Empire At that time I still remained.
A game with a conditional name Jade Modern was based on the third end Jade Empire, where the main villain won and became the emperor of the Jade Empire.
The protagonist of the new game was a member of the state unit of a crisis response and began to investigate a chain of strange cases. But the other state -owned state – the Imperial Security Agency – intervened and began to suppress magic again.
Climax Jade Modern could be a battle against a villain from Jade Empire, which was resurrected from the dead. However, Darra warns that 15 years have passed – he may not remember the details incorrectly.
Darre I liked the aesthetics when the magical entities from Jade Empire became more mundane in Jade Modern: For example, Panda’s spirit turned into a criminal boss – an ordinary person in which only the coloring of clothes resembles a panda. As magic covered the world Jade Modern, Spirits and demons returned their true forms.
Illustrations Jade Modern. In the first two pictures – examples of how perfumes and demons from Jade Empire had to look in a modern, human form.
Illustrations Jade Modern. In the first two pictures – examples of how perfumes and demons from Jade Empire had to look in a modern, human form.
Illustrations Jade Modern. In the first two pictures – examples of how perfumes and demons from Jade Empire had to look in a modern, human form.
Illustrations Jade Modern. In the first two pictures – examples of how perfumes and demons from Jade Empire had to look in a modern, human form.
Illustrations Jade Modern. In the first two pictures – examples of how perfumes and demons from Jade Empire had to look in a modern, human form.
Revolver
Darra left the team Jade Empire, To work on Sonic Chronicles: The Dark Brotherhouse For Nintendo DS.
While he was not, from the setting Jade Empire Refused. Appeared Revolver – also a game about a modern city where they suppress magic, but without linking to Jade Empire.
Subsequently, the executive producer Revolver He left BioWare, That’s why Darra asked to return to the team Jade Empire.
Soon after that Electronic Arts began to tighten the nuts and demand personnel contractions. According to Darra, It was a standard behavior for EA sample of 2008. There were no dismissal then, but growth did not happen either, although the state was several years before BioWare It increased stably.
In the same 2008 BioWare ended up in a situation where she needed to hire more people at once for three projects – Revolver, Mass Effect 2 And Dragon Age: Origins. In one team Revolver 35 employees were required – the game was selected for the production stage, without additional working hands it could not develop.
EA did not allow the state to increase, and BioWare I had to act differently: she donated Revolver and distributed the team of the game between Mass Effect 2 And Dragon Age: Origins. Both were considered more promising Revolver.
Judging by the words Darra, In 2008, work processes shook very strongly: BioWare quickly switched from the simultaneous development of five games to only two games, and the team for the production of portable entertainment was disbanded. For example, one of the victims of the permutation was a spin-off Mass Effect For Nintendo DS.
No matter what, Darra I am sure: work processes in BioWare were arranged in such a way that it could not exist for a long time as an independent company, so the transition under the wing Electronic Arts It turned out to be necessary.
As he recalls Darra, the day before he had to announce the abolition Revolver, One of the producers of the game was greatly carried away by work and lingered in the office until late. Darra He knew that this work would be in vain, and tried in vain to persuade the producer to go home, but because of corporate rules he could not tell the reasons. And when the next day can be canceled Revolver officially advertised, the labor producer felt a particularly powerful disappointment. "Sometimes you have to be shit because of restrictions on what you can talk about", – shares Darra With listeners.
U Revolver There were also creative problems: the game team was too bothering with the clarification of game elements – for example, why the main characters cannot drive cars in a modern city or why use all sorts of swords when there is a firearm. According to Darra, These are questions to which the answers are not needed, so it was worth limiting himself to simple explanations, and not waste time working out unnecessary details.
However, Revolver Darre I liked it. According to him, the game was canceled precisely at the moment when it looked like better than ever. If the team received another 35 people, then it would surely reach Revolver before the release and released an excellent game. Although the developer admits that it can be just nostalgia and a look through pink glasses: no one will know what the final version would turn out Revolver In fact.
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